MECCHA CHAMELEON Patch Notes

Full patch notes and update history for MECCHA CHAMELEON, sourced from official Steam news. All 30 updates documented since launch on June 9, 2026.

30
Total Updates
v2.5.0
Latest Version
7
Official Maps
15M+
Copies Sold

v2.5.0

UPDATENew Content
2026-07-04

Osaka Rework & Paint Brush Improvement

  • Reworked the official map "Osaka"
  • Improved the resolution of the paint brush
  • Added an experimental color palette for upcoming controller support
  • Improved the stability of the 3D color picker
  • Fixed collision detection still applied to invisible players in Reverse Chicken Race
  • Fixed displayed paint in Reverse Chicken Race occasionally not synchronized

A collaboration map will be released mid-next week!

v2.4.1

HOTFIXBalance
2026-07-03

Reverse Chicken Race Balance

  • Reduced points for discovering countdown in Reverse Chicken Race from 1000 to 500
  • Fixed turn not changing when a dropped-out player was discovered in Reverse Chicken Race
  • Changed UI buttons so they can no longer be selected using spacebar

v2.4.0

UPDATENew Content
2026-07-02

New Mode: Reverse Chicken Race

  • Added new mode: Reverse Chicken Race — deduce the hidden player's identity from their body paint, find them first to earn points. Hiders earn points by staying unnoticed. Most points wins!
  • Allowed Hunters to use the free camera during the answer reveal
  • Fixed forcing a Mod map to start causing the game to launch mid-match

v2.3.2

HOTFIXBug Fix
2026-07-01

Rotation & Performance Fixes

  • Added "In-place Rotation" — can be used in conjunction with "Rotation Lock"
  • Spectator target now auto-switches when the target disappears
  • Fixed nameplate display status resetting
  • Fixed Korean server creation screen translation error
  • Reduced lag caused when many players paint at the same time
  • Fixed climbing ring remaining visible when transitioning to spectating

A new mode, "Reverse-Calculation Chicken Race," will be added later today.

v2.3.1

HOTFIXPerformance
2026-07-01

Rotate in Place & Lag Reduction

  • Added "Rotate in Place" (replaced "Rotation Lock")
  • Spectator target auto-switches if they vanish
  • Fixed nameplate display state reset issue
  • Fixed Korean server creation screen mistranslation
  • Reduced lag when many players paint simultaneously
  • Fixed climbing ring visible during spectating transition

A new mode, "Reverse Countdown Chicken Race," is scheduled to be added later today.

v2.3.0

UPDATEBalance
2026-06-29

Hunter Ammo System

  • Added ammo limits for Hunters (toggleable in options) — 1 ammo consumed on miss, 1 restored on hit, none consumed on fleeing players. Hiders win if all Hunters run out of ammo.
  • Increased maximum number of server tags to 5
  • Fixed duplicate server tags being set
  • Fixed Body Type UI not closing when becoming a Hunter
  • Fixed "Hunter Victory" displayed under all conditions
  • Fixed clones not disappearing instantly in modes other than Double Mode

v2.2.1

HOTFIXBug Fix
2026-06-28

AMD GPU Fix & Sewer Update

  • Fixed decoys appearing solid black on AMD GPUs
  • Added minor random elements to the official map "Sewer"

v2.2.0

UPDATENew Content
2026-06-28

Mansion Randomization & Cube Sizes

  • Randomization introduced for furniture and other elements in "Hide-and-Seek Mansion" — planned for all maps in the future
  • Added 1.4x and 1.7x size options for the character "Cube"
  • Fixed game becoming unresponsive if body type selection opened during paint mode
  • Fixed game not ending if it started after a hunter disconnected
  • Fixed characters with 1.4x scale or larger getting stuck on stairs
  • Changed system to save data locally if cloud saving fails
  • Fixed loading trigger when attempting to join an inaccessible server

v2.1.0

UPDATENew Content
2026-06-27

Backrooms Rework & QoL Improvements

  • Total number of discoveries is now displayed
  • Reworked the official map "The Backrooms"
  • Added a "No Mods" tag to the server browser
  • Player count can now be checked in the lobby
  • Added a quit button to the Mod download request screen
  • Adjusted the 3D eyedropper to make picking up colors easier
  • Improved the usability of the metallic and roughness sliders
  • Fixed servers at max capacity appearing in public searches
  • Pressing an emote during paint mode now automatically exits paint mode
  • Fixed dying while selecting emote preventing the selection screen from closing
  • Fixed appearance of clones being delayed

v2.0.0

UPDATENew Content
2026-06-26

Clones, TPS View & Mod Tags

  • You can now create clones (Up to 2 clones). Clones count toward the blind spot metrics. If a clone is destroyed, the main body is also destroyed.
  • Added TPS view for Hunters.
  • Added 'Modded' to server tags.
  • Added Turkish language support.
  • Fixed an issue where the Mod requirement screen overlapped with the hidden character selection screen.

v1.9.0

UPDATENew Content
2026-06-24

New Character: Cube

  • New character 'Cube' has been added.
  • Characters can now be selected individually before starting the game.
  • The selected map can now be confirmed before starting the game.
  • Hiding players' positions are now less likely to desynchronize.
  • Fixed an issue where some poses would stop midway.
  • The hunter's shotgun firing delay has been increased from 1.5s to 2.0s.

v1.8.1

HOTFIXBug Fix
2026-06-23

Emote Hotfix

  • Added 11 new emotes.
  • Fixed a gap in the 'Osaka' map that allowed players to clip out of bounds.
  • Fixed an issue where eliminated players in Basic Mode did not disappear.

v1.8.0

UPDATENew Content
2026-06-24

New Emotes & Osaka Fixes

  • Added 11 new emotes.
  • Fixed a gap in the 'Osaka' map that allowed players to clip out of bounds.
  • Fixed an issue where eliminated players in Basic Mode did not disappear.

v1.7.0

UPDATENew Content
2026-06-22

New Map: Osaka & Report Feature

  • Added a new official map 'Osaka'.
  • Added a report feature.
  • Fixed the Discord link on the title screen.

v1.6.1

HOTFIXBug Fix
2026-06-22

Cloud Save & BGM Fix

  • Fixed an issue where infinite loading occurs on the cloud save screen.
  • Fixed an issue where BGM does not play.

v1.6.0

UPDATENew Content
2026-06-21

Hider Size Options

  • Added an option to change the size of the Hiders.
  • Implemented countermeasures for the cloud save error.

v1.5.1

HOTFIXBug Fix
2026-06-21

Search Phase & Clipping Fix

  • Fixed an issue where already-found players would reappear during the search phase.
  • Fixed an issue where Seekers who failed to load the map could clip through it and eliminate players.

v1.5.0

UPDATENew Content
2026-06-20

Like System & Scoring Changes

  • During the answer reveal, you can now press 'Like' for hidden players. It can be pressed once per match, and the number of 'Likes' is saved forever.
  • You can no longer obtain missed points if you are moving.
  • Changed the emission color during the answer reveal time. Undiscovered: Red, Discovered: Blue.

v1.4.1

HOTFIXBug Fix
2026-06-18

Detection & Workshop API Fix

  • Fixed an issue where detected players might not be deleted after a certain period of time.
  • Fixed an issue where the Steam Workshop API call limit was easily reached.
  • Fixed an issue where the server status was displayed in white.
  • Fixed an issue where the nameplate was not displayed upon login, even though its visibility status was set to ON.

v1.4.0

UPDATENew Content
2026-06-17

New Map: Sugarland

  • Added the new official map 'Sugarland'.
  • Players can now check via search if a game is currently in progress on a server.
  • Adjusted login authentication issues.
  • Fixed a bug where being discovered while in Paint Mode prevented players from exiting the mode.
  • Server tags are now selected by default based on language settings.
  • Reduced file size.
  • Adjusted voice chat icons.
  • Expanded the official map 'Penguin Hotel'.

v1.3.1

HOTFIXBug Fix
2026-06-17

Nameplate & Debris Fixes

  • Fixed an issue where nameplate display settings would change on their own.
  • Fixed an issue where Survivor debris would not disappear.
  • Fixed an issue where Survivor debris was being highlighted.
  • Fixed several glitches.

v1.3.0

UPDATEBug Fix
2026-06-16

Post-Game Spot Reveal & Audio Fix

  • In 'Basic' and 'Growing Demon' modes, players can now see everyone's hiding spots after the game ends.
  • Reduced the shotgun firing sound.
  • Fixed the shotgun firing effect as seen by third-person players.

v1.2.2

UPDATENew Content
2026-06-15

Motion Sickness Reduction

  • Adjustments have been made to reduce motion sickness when playing as a Hunter.
  • Added a key to hide the 'Missed Enemies' ranking.

v1.2.1

UPDATENew Content
2026-06-14

Friend Invitations & Font Change

  • Added friend invitation feature.
  • Added an option to toggle whether the Missed Spot Ranking is displayed to Hunters.
  • Changed the in-game font.
  • Fixed an issue where maps would sometimes fail to load properly.
  • Fixed minor text errors.
  • Fixed an issue preventing scrolling on the player management screen.

v1.2.0

UPDATENew Content
2026-06-13

New Map: Penguin Hotel & Rankings

  • Added a ranking based on distance and time spent within the Hunter's line of sight.
  • Added a new map: 'Penguin Hotel'.
  • Added 2 new poses.
  • Adjusted the Backrooms to prevent players from getting stuck inside walls.
  • Fixed a rare crash issue that occurred when changing maps.
  • Optimized stage loading to reduce processing load.
  • Mod integration now supported without needing to recreate the server.

v1.1.1

HOTFIXBug Fix
2026-06-11

Join Mid-Session Fix

  • Disable the 'Join Mid-Session' filter.
  • Fix the display of the number of participants.

v1.1.0

UPDATENew Content
2026-06-11

Proximity Voice Chat & UI Overhaul

  • Matching UI improvements.
  • Fixed a bug where settings such as camera sensitivity reset.
  • Fixed an issue preventing players from connecting to the server properly.
  • Public server search will no longer display servers with games in progress.
  • Added proximity voice chat.
  • Fixed collision detection for some objects.
  • Fixed an issue where server player count was incorrectly displayed as 0.
  • Improved the visibility of the in-game UI.
  • Increased Hunter FOV from 90 to 100 (to prevent motion sickness).
  • Brightened the shadows across stages.
  • Default skylight will now be disabled when using custom maps.

v1.0.3

HOTFIXNew Content
2026-06-10

Collision & Localization Fix

  • Reduced the possibility of hunters unintentionally passing through ceilings.
  • Corrected text related to matchmaking.
  • Improved the visibility of the free spectator button.
  • Added Traditional Chinese characters.
  • Tags are now always displayed in search results.

v1.0.2

HOTFIXBalance
2026-06-10

Server Search & Balance Fix

  • Changed the search results to display private servers even if the region doesn't match.
  • Survivors in free-camera mode can now whistle.
  • Tightened the detection for survivors who are buried under objects.

v1.0.1

HOTFIXBug Fix
2026-06-10

Cloud Save & Menu Fix

  • Fixed an issue where users were unable to log in due to a problem with cloud save data.
  • Fixed an issue where the menu tab could not be closed.

Frequently Asked Questions

What is the latest MECCHA CHAMELEON update?

The latest version is v2.5.0 (Osaka Rework & Paint Brush Improvement), released on 2026-07-04. It includes 6 changes.

How often does MECCHA CHAMELEON get updated?

MECCHA CHAMELEON receives frequent updates, often multiple times per week. The solo developer (lemorion_1224) actively pushes hotfixes, balance changes, and new content.

Where can I find official MECCHA CHAMELEON patch notes?

Official patch notes are published on the Steam news page. This page compiles all updates in a readable format with categories and version history.

How many updates has MECCHA CHAMELEON had since launch?

Since its launch on June 9, 2026, MECCHA CHAMELEON has received 30 updates — from v1.0.1 bug fixes to major content additions like new maps, characters, and game modes.